SimCity is surrounded by controversy. EA announced that it would require a constant internet connection, effectively telling users that they’re using “Always-On” DRM. It was a massive “SCREW YOU!” to potential buyers, but is it enough to stop people from buying the beloved franchise? (more…)

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When it comes to reporting on video games, there’s a lot of negativity. Most of the stories you read are about companies down-sizing, talking about DRM and piracy or really terrible games. But sometimes, you get to read a story about companies doing something wonderful and it makes your day better.

This is one of those stories. (more…)

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Well, that was unexpected. (more…)

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So, if you remember from my THQ Sell-Off post, I said that Vigil Studios, the company responsible for Darksiders, had not had an offer made on it as a part of the THQ sell-off. Well, it looks like Crytek purchased Vigil along with Homefront.

Crytek representative Jens Schafer has said that there will not be another Darksiders game in the future since the plans for the newly acquired studio are still all up in the air. They tried to save as many as the original crew as possible and that’s what matters. There is obviously some talent that could have been lost if Crytek hadn’t stepped up to the plate.

 

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The sell-off of the now bankrupt THQ started today. Studios have been broken up and sold off to other developers, but what went where? Well, according to Kotaku this is how it’s going down: (more…)

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NRA Hypocrisy

A big thing that hit the gaming news world this week was that the National Rifle Association (NRA) in America had released a game app on to Apple’s iOS system that used a variety of weapons in a shooting range. The game was rated for ages 4+ and up.

This app release comes weeks after the NRA condemned the video game industry over violent video games, which it blames the Sandy Hook tragedy. The NRA thinks that because Adam Lanza (the accused shooter) was a fan of Call of Duty that was enough to blame video games for his actions. (more…)

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I have this terrible habit of starting a series smack-dab in the wrong spot. Comic books, movies, video games and this review is no exception. I’ve started at the (presumable) end of the Far Cry series. (more…)

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One tweet stirred something in the Twitter-verse today…

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You know, they say there ain’t no rest for the wicked…

Following the runaway success of Borderlands, the guys at Gearbox announced they would be working on a sequel in August, 2011. Keeping with their winning formula, the game advances the story of Pandora by five years and introduces a fantastic new villain.

After the opening of the first vault, Lilith, Mordecai, Roland and Brick have parted ways, only to be reunited after your character becomes the first Vault Hunter to survive a meeting with Handsome Jack. Handsome Jack has taken over the Hyperion Corporation, is mining Eridium and wants to stop anything that gets in his way. (more…)

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I’m alive, guys. I’ve been lurking around and doing stuff but uni got its claws into me and dragged me to education hell. But I’m back!

So let’s recap on things I’ve been doing:

Borderlands 2: One of my most anticipated games came out in September. There’s some major road works going on around my house and the day that Borderlands 2 came out, they had to shut off my power at 8pm. 8PM!? What am I; a grandmother? (Hey Nan!) It was a kick to the teeth, but I’d managed to get in a decent amount of Pandora plundering before I had to head off to gym and the dark ages of no electricity.

(more…)

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