Hardware developers have no respect for sleeping schedules I tell ya….
Today, Microsoft announced that it would remove the dreaded DRM and used-game policies that everyone has been so anxious about. Previously, your Xbox One would need to check in to the Xbox servers once every 24-hours to verify files. Microsoft tried to calm the waters by saying that the files that would be transferred were so small you could tether your phone to your Xbox for this check-in. Alas, the masses had spoken and they didn’t want to be anywhere near this DRM.
The used game policy was just as confusing and frustrating for consumers (even I’m still trying to get my head around the ex-policy). And that’s partly Microsoft’s fault, they weren’t very clear in explaining how trading and lending games. But they’re now changing the policy so that used games are handled the same way they’re handled on your Xbox 360; whether that’s a good or bad thing.
What’s new? The Xbox One is now region free which is something I’ve wanted for years. For too long have we been punished in Australia for our location and thus, we get games about a month behind the world (which the exception of one or two games to keep the unruly masses at bay) so now, you don’t have to wait. I’m a sucker for pre-order shinies so I might still have to wait, but at least I’ve got the choice to get a game in advance.
There’s an article on Gizmodo that outlines the ways that this change could really suck for the customer. It’s a really good read. I’d suggest going in with an open mind and seeing how it changes your mind on things.